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Basic:Edit

Description: Half human and half tiger, the Tigress is quick, agile, and an expert with the bow.

Primary Attribute: Agility

Weapon: Bow

Basic attack range: 5

(The Tigress is a locked immortal. To unlock this immortal you have to pay 750 Radiance once.)

Regural Skills:Edit

Spell doublehit
Double Hit:
The caster attacks twice as fast for a duration.
Level Duration Mana Cost Time Cost Cooldown
1 150 100 150 3000
2 250 150 150 2900
3 350 200 150 2800
4 450 250 150 2700
5 550 300 150 2600
6 650 350 150 2500
7 750 400 150 2400
Spell splitshot
Split Shot:
(physical) Fires three arrows instead of one that hit the nearest targetted units.

Range: 5 to target and two closest units (within 8? units around the target with lowest hp  - confirm mechanics)

Level Damage % Mana Cost Time Cost Cooldown
1 150 100 100 1300
2 165 175 100 1300
3 180 250 100 1300
4 195 325 100 1300
5 210 400 100 1300
6 225 475 100 1300
7 240 550 100 1300
Spell phase
Phase:
Caster has increased damage, but reduced movespeed.
Level Damage % Movespeed Reduction Duration Mana Cost Time Cost Cooldown
1 112 -10 2000 100 200 3600
2 120 -15 2000 150 200 3600
3 128 -20 2000 200 200 3600
4 136 -25 2000 250 200 3600
5 144 -30 2000 300 200 3600
6 152 -35 2000 350 200 3600
7 160 -40 2000 400 200 3600
Spell piercingarrow
Piercing Arrow: (magic)
Shoots an arrow with exceptional range that stuns and deals damage.

Cast Range: 8

Level Damage Stun Mana Cost Time Cost Cooldown
1 75 150 100 200 2000
2 150 225 175 200 2000
3 225 300 250 200 2000
4 300 375 325 200 2000
5 375 450 400 200 2000
6 450 525 475 200 2000
7 525 600 550 200 2000
Spell drawblood
Draw Blood:
Adds leech life to every attack for a duration.
Level Leech Duration Mana Cost Time Cost Cooldown
1 10 1400 100 140 2400
2 20 1400 150 130 2300
3 30 1400 200 120 2200
4 40 1400 250 110 2100
5 50 1400 300 100 2000
6 60 1400 350 90 1900
7 70 1400 400 80 1800
Spell snaretrap
Snare Trap:
Sets an invisible trap on the ground.  Anything that collides with it cannot move for a time.

Cast Range: 6 with AoE 2

Note: If cast on the ground with no enemies in range, it remains as a trap for 10 turns. When stepped on, the enemy is snared for a duration "Snare Duration" - "Remaining Time Units".

Level Duration Mana Cost Time Cost Cooldown
1 300 100 200 4200
2 450 150 190 4100
3 600 200 180 4000
4 750 250 170 3900
5 900 300 160 3800
6 1050 350 150 3700
7 1200 400 140 3600

Ultimate Skills:Edit

Spell charm
Charm:
Stuns a targetted unit for a duration

Cast Range: 6

Level Duration Mana Cost Time Cost Cooldown
1 400 300 350 9000
2 550 450 300 8500
3 700 600 250 8000
4 850 750 200 7500
5 1000 900 150 7000
Spell haste
Haste:
All friendly units around caster move at maximum speed for a duration.

Range: 7 AoE from caster

Level Duration Mana Cost Time Cost Cooldown
1 500 400 150 7000
2 700 550 125 6500
3 900 700 100 6500
4 1100 850 75 6500
5 1300 1000 50 5000

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